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2D & 3D ANIMATION

24 months diploma

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 FIRST SEMESTER 

SEM-1

DIGITAL DESIGNING & GRAPHIC. (6 Months)
1. Concept of Graphics &Type of Graphics
2. Concept of Drawing.
3. Elements of drawings
4. Composition & Still life Studies
5. Perspective & Light
6. Anatomy Studies
7. Charecter Drawing
8. Color Theory & Application
9. Typography in design
10. Law of Dsigning
11. Introduction of VECTOR& RUSTER GRAPHICS
12. Resolution their relation.
13. Adobe Illustrator for making Vector Graphics
14. Illustration with Illustrator
15. All About Photoshop for Drawing to digital Paint,
16. Photoshop for removing Objects & colour correction
17. Photoshop for FX,Texture & Pattern creation.
17. Working with Alpha & Masking Techniques
18. Realworld tips & Techniques for photo enhancing
19. File formats & its use.
20. Page Layout & Publishing
21. File Management techniques
22. Project
Advantages of this Semester:
a} Growing an overal concept of digital world forfurther studies
b} Able to work as Graphic Artist in print & publishing media & Web and game media
c} able to work as Concept Artist
d} able to work in advertisement media

e} Strenthening the essential base for further studies in EDIT- VFX -3d amimation-
GameDevelopment & Web & Application Development

SEM-2

2D Animation  (9- Months)

1. History of Animation
2. fundamental studies on 2d Animation in Animate
3. Storyboarding Concept
4. Classical Animation Concept
5. basic 2d Object Animation
6. Stratch & Squash
7. Keyframe Animation
8. Advance Key Frame Animation
9. camera in 2D
10. 2D charecter Design for Animation
11. Adobe Illustrator for Charecter Designing
12. Anatomy & motion studies
13. Advance 2D Animation techniques
14. lip syncronising
15. create Assets & using library
16. creating 2d environments
17. Introduction of After Effect as 2D Artist
18. Introduction of Video & Audio Editing
19. Project
Advantages of this Semester:
a) Become a 2d Animator for web & video
b) Become an Avance CG title Designer & Motion Artist
c) Able to work in Any kind of TV production as an Advance Graphic Artist
d) Strenthening the Advance essential base for further studies in VFX & 3d amimation

 SECOND SEMESTER 

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THIRD SEMESTER

SEM-3

3D Animation (9- Months)

1. Fundamentals of 3D
2. Clay Modeling Concept & Animation.
3. 3D Viewport Fundamentals
4. All about Topology
5. Modelling 3D objects & Shapes in max/maya
6. In-organicmodelling
7. Architecture Modelling using CAD Data
8. 3D Sculpting
9. Retopology Science
10. OrganicModelling
11. Texturing & lighting
12. Advance Texturing
13. Advance Lighting
14. Riging techniques
15. Charecter Animation
16. Facial Animation
17. Advance 3d Animation
18. Virtual Camera Animation Technique
19. Partical & Dynamics
20. FX Simulation Far, Cloth & Crowed
21. Working with Match move data
22. Camera Tracking
23. Creating Asset & Library
24. Render passes
25. Light bouncing process & Rendering
26. Introduction of After effect for 3d Artist
27. 3D Media Animation & Motion Graphics
28. Realworld Plug-ins
29. Project
Advantages of this Semester:
a) Become a 3d Animator for Game & Film
b) Become an Avance CG title Designer & Motion Artist
c) Able to work in Any kind of Production as an Advance Graphic Artist.

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